CopperLicht API Documentation
Class CL3D.Plane3d
3d plane class with lots of operators and methods
Field Attributes | Field Name and Description |
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plane distance to origin
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<static> |
CL3D.Plane3d.ISREL3D_BACK
back plane relation, used in Plane3d.classifyPointRelation
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<static> |
CL3D.Plane3d.ISREL3D_FRONT
front plane relation, used in Plane3d.classifyPointRelation
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<static> |
CL3D.Plane3d.ISREL3D_PLANAR
planar plane relation, used in Plane3d.classifyPointRelation
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plane normal
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Method Attributes | Method Name and Description |
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classifyPointRelation(point)
Classifies the relation of a point to this plane.
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clone()
Creates a clone of the plane
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getDistanceTo(point)
Get the distance to a point.
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getIntersectionWithLine(lineVect, linePoint, outIntersection)
Get an intersection with a 3d line.
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getIntersectionWithPlane(other, outLinePoint, outLineVect)
Intersects this plane with another.
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getIntersectionWithPlanes(o1, o2, outPoint)
Get the intersection point with two other planes if there is one.
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Gets a member point of the plane.
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isFrontFacing(lookDirection)
Returns true if the plane is frontfacing to the look direction.
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normalizes the plane
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recalculateD(mpoint)
Recalculates the distance from origin by applying a new member point to the plane.
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setPlane(point, nvector)
Sets initial values
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setPlaneFrom3Points(point1, point2, point3)
creates a plane from 3 points
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Field Detail
{Number}
D
plane distance to origin
<static>
CL3D.Plane3d.ISREL3D_BACK
back plane relation, used in Plane3d.classifyPointRelation
<static>
CL3D.Plane3d.ISREL3D_FRONT
front plane relation, used in Plane3d.classifyPointRelation
<static>
CL3D.Plane3d.ISREL3D_PLANAR
planar plane relation, used in Plane3d.classifyPointRelation
{Vect3d}
Normal
plane normal
Method Detail
classifyPointRelation(point)
Classifies the relation of a point to this plane.
- Parameters:
- point
- Point to classify its relation.
- Returns:
- ISREL3D_FRONT if the point is in front of the plane, ISREL3D_BACK if the point is behind of the plane, and ISREL3D_PLANAR if the point is within the plane.
{Plane3d}
clone()
Creates a clone of the plane
- Returns:
- {Plane3d} the cloned plane
getDistanceTo(point)
Get the distance to a point.
Note that this only works if the normal is normalized.
- Parameters:
- point
getIntersectionWithLine(lineVect, linePoint, outIntersection)
Get an intersection with a 3d line.
- Parameters:
- lineVect
- Vector of the line to intersect with.
- linePoint
- Point of the line to intersect with.
- outIntersection
- Place to store the intersection point, if there is one.
- Returns:
- True if there was an intersection, false if there was not.
getIntersectionWithPlane(other, outLinePoint, outLineVect)
Intersects this plane with another.
- Parameters:
- other
- Other plane to intersect with.
- outLinePoint
- Base point of intersection line.
- outLineVect
- Vector of intersection.
- Returns:
- True if there is a intersection, false if not.
{Boolean}
getIntersectionWithPlanes(o1, o2, outPoint)
Get the intersection point with two other planes if there is one.
- Parameters:
- o1
- o2
- outPoint
- Returns:
- {Boolean} true if intersection found, false if not
getMemberPoint()
Gets a member point of the plane.
isFrontFacing(lookDirection)
Returns true if the plane is frontfacing to the look direction.
- Parameters:
- lookDirection
- {CL3D.Vect3d} look direction
normalize()
normalizes the plane
recalculateD(mpoint)
Recalculates the distance from origin by applying a new member point to the plane.
- Parameters:
- mpoint
setPlane(point, nvector)
Sets initial values
- Parameters:
- point
- nvector
setPlaneFrom3Points(point1, point2, point3)
creates a plane from 3 points
- Parameters:
- point1
- point2
- point3