CopperLicht API Documentation
Class CL3D.Light
A class holding the data of a point light.
Class Overview
CL3D.Light()
A class holding the data of a point light. This is used by the CL3D.LightSceneNode to send data to the renderer.
Field Attributes | Field Name and Description |
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Attenuation of the light.
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Color of the light
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Direction of the light.
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Set this to true to make this a directional light
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3D Position of the light
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Radius of the light.
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Method Attributes | Method Name and Description |
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clone()
Creates an exact copy of this light data
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Field Detail
{Number}
Attenuation
Attenuation of the light. Default is 1 / 100.
{ColorF}
Color
Color of the light
{Vect3d}
Direction
Direction of the light. Only used if this is a directional light
{Boolean}
IsDirectional
Set this to true to make this a directional light
{Vect3d}
Position
3D Position of the light
{Number}
Radius
Radius of the light. Currently ignored.
Method Detail
clone()
Creates an exact copy of this light data