CopperLicht API Documentation
Class CL3D.AnimatorRotation
Scene node animator making CL3D.SceneNodes rotate
Extends
CL3D.Animator.
Class Overview
CL3D.AnimatorRotation(speed)
Scene node animator making CL3D.SceneNodes rotate
- Parameters:
- speed
- {CL3D.Vect3d} vector defining the RotationSpeed in each direction
Method Attributes | Method Name and Description |
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animateNode(n, timeMs:)
Animates the scene node it is attached to and returns true if scene node was modified.
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getType()
Returns the type of the animator.
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- Methods borrowed from class CL3D.Animator:
- createClone, onKeyDown, onKeyUp, onMouseDown, onMouseMove, onMouseUp, onMouseWheel
Method Detail
animateNode(n, timeMs:)
Animates the scene node it is attached to and returns true if scene node was modified.
- Parameters:
- {CL3D.SceneNode} n
- The Scene node which needs to be animated this frame.
- timeMs:
- The time in milliseconds since the start of the scene.
getType()
Returns the type of the animator.
For the AnimatorRotation, this will return 'rotation'.