Ambiera ForumDiscussions, Help and Support. |
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Hello, I developed this animated character and when I put it in CC I noticed that most of the animations were bugged. Would you help me? Can it be a problem with Blender? because when the animations executed in Blender, they worked normal. I left a link on youtube so you can see what's happening. https://youtu.be/1RVfOMbdgxI Thank you. |
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Try different export options, or try a different file format for exporting. That usually helps. |
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Export all through blender |
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If animation is playing as it should in Blender and not in Copper than it's one of two things: 1. Your animation is using something that Copper can't process. 2. Your export plugin/format is creating errors. If it's the first, make sure everything is universal: remove any possible vertex animation, make sure bone weights are good, check again armature names, join all meshes before export. If it's the second: try experimenting with exporter features, try different formats, make sure everything is exported good by re-importing it back into Blender. Since your animation is not very complex don't use FBX, try DirectX or B3D format. FBX has a mass of features that can sometimes make weird errors if not set correctly. |
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