areibma Registered User |
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2016-10-20 07:09:14 |
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Hi,
Is there any way to exclude objects from ray pick?
Like in click to move example character can move to the mouse click position. I want to exclude walls, tree, house etc from mouse pick but still want to have collisions with them.
Thank you
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niko Moderator |
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2016-10-21 05:40:48 |
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If you are using the "When clicked on this do something behavior", there is a checkbox "NoClickWhenOccluded". But this disables all world collision testing, not just specific ones. So apart from this, there is no way I could imagine to do such a thing apart from programming this yourself :(
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