Ambiera ForumDiscussions, Help and Support. |
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Made just for fun (actual idea behind this is different than this result) -but it might be useful for somebody at current state-so i share it. Download: https://5v3n.itch.io/coppercube-... |
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nice in my opinion though it would be nicer if you could see the next corridor through the door instead of it showing up when you enter the door or just add a door so you can not see through |
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Thanks for your feedback. Its a simplified version of my first version. https://www.youtube.com/watch?v=... Here i use doors and also spots for random items to be loaded into a level. Doors can be added by a developer who wants to use it.. ( i wanted to keep it simple as possible) It can be made to load more than corridor one by one -just need to change distance value in script. (maybe version i uploaded doesnt have this functioning- i will add it soon if its not there) Because simple version has no raycheck to detect is any segment already loaded behind the "door" it isnt good idea to change this value without knowing scripting or what to do) (will add version with raycheck soon) this script has multiple usage.. so i didnt want to limit it with one direction by adding too many stuff in it. next versions i share will show the directions how it can be used. |
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wrote https://www.youtube.com/watch?v=... Here i use doors and also spots for random items to be loaded into a level. looks much nicer with doors. no need for multiple corridor loading in my opinion when you have doors cheers |
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Another way to use it: https://www.youtube.com/watch?v=... Level manual editing directly inside the Coppercube editor. |
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Fantastic sven, thanks for share this! |
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Wow, these features will do wonders for level designers! Nice work. |
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Nice demo. Somehow it has "cube" movie vibe for me. |
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