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Diffuse+Normal+Reflect

bengamin
Registered User
Quote
2010-05-09 15:06:26

Hello

I use IrrEdit.
How to make a material diffusemap + normalmap + reflectmap? (That is, 3 texture jpg).

What type of mix i should use, what parameters i need input in material in IrrEdit'e?

Thank you. Sorry for the english, I'm from Russia.


niko
Moderator
Quote
2010-05-10 16:16:12

That's not supported, currently, sorry.


bengamin
Registered User
Quote
2010-05-10 16:38:18

Thank you for your reply.

Well, do you plan this feature?

And, can irredit use normalmaping from diffusemap and normalmap?
How and what parameters should be set?


niko
Moderator
Quote
2010-05-11 16:36:04

irrEdit doesn't support normal maps. :)


bengamin
Registered User
Quote
2010-05-15 18:49:55

Ok, and diffusemap + bumpmap? =)


niko
Moderator
Quote
2010-05-17 16:24:10

nope :)


Guest
Guest
Quote
2010-07-23 12:14:56

Is it possible to add bumpmaps etc with scripts?


International
Guest
Quote
2012-06-25 18:10:29

Hi) I do not quite understand why irrEdit not support BumpMap. In the irrlicht engine, there is a demo, where everything is very nicely implemented http://irrlicht.sourceforge.net/docu/example011.html. I would like to see all this in irrEdit. Thank you ...


niko
Moderator
Quote
2012-06-25 20:43:03

It's simply not implemented in that editor, that's why :)


jackie123
Registered User
Quote
2012-06-27 00:15:06

But is it planned ?


niko
Moderator
Quote
2012-06-27 07:43:55

Yes :)


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