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[quote][b]VP[/b] wrote: Thanks. Glad you like them - I'm fairly new to 3D modelling so I hope my skills get better eventually. Experimenting with a few different types of modelling tools/methods. I spent a bit of time on the clock (excuse the pun), I made the shape with Coppercube's polygon tool and then textured it with FilterForge and then used "every few seconds" "rotate" to make the hands move round as transparent png's. I changed the name of the Wicca table as suggested, lol. At the moment, I'm just making random things - whatever springs to mind, I might do some themes. I took the thief out of the cage for now, he's chilling on the sofa instead. Got a few models ready to place into the scene and upload today. The file-size of the scene is creeping up past 100mb, so I think I'll optimise all the textures/normal maps at some point to keep the file-size low. The models aren't detailed enough to justify hi-res textures, 8-bit would probably suffice. Cheers.[/quote]
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