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[quote][b]VP[/b] wrote: Thank you [b] just_in_case [/b] another reason ccb is good is that the [b] clock [/b] has actions to make it tick, the [b] mirror [/b] has layers to make it reflect, and the fire has a flickering animation - people can then take look at the ccb file to see how it's all working if they find it interesting/useful. I will probably upload the assets to my sketchfab account too. On Monday I'll make a video of how I'm making the assets - I'm sure it will eb handy for people as it takes very little time to make basic assets and only a short time to make more complex ones. *Just out of interest, whilst experimenting and updating the mirror model, I noticed that switching between Dynamic/Static lighting (in the objects material settings) makes fake-reflections work differently - dynamic lighting material makes the fake-reflection appear in parallax (good for reflective surfaces such as mirrors/water), whereas static lighting material makes the fake-reflection behave in parallel (better for shiny surfaces such as car-paint and plastic).[/quote]
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