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Does CopperCube support procedural materials made in Blender?
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[quote][b][/b] wrote: You can't use blender materials with coppercube, Coppercube uses its own material there are "26" materials as of now. and when you import any model the default material "Solid" will be applied to that model. However, you can create new materials in coppercube using shaders. The best you can do is to export the lightmapped textures from the blender and then use it in Coppercube with the Lighmapped material which will give you some really nice results. as @Robo mentioned already, only a few model types will show up vertex colors when imported, otherwise, you need to supply a texture to the model. You can set vertex color in Coppercube as well, and can also apply texture to a triangle with the help of polygon tools.[/quote]
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