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Enter the missing letter in: "Internatio?al"
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[quote][b][/b] wrote: Is there a way to randomly have a AI enemy pursue a player, along alternate routes, maybe somekind of chance system, just like rolling a die In D&D, and you would already have many seperate possible animations and routes laid out as to what the AI could do? It doesn't have be perfect... If someone could help with the math and the javascript syntax for something like that, it would be really appreciated...Thanx:)[/quote]
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