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In Programmatic Cloning, the collision detection of the child nodes is lost.
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[quote][b]jaimezegpi[/b] wrote: I understand, we agree that 100% professional work is not possible with coppercube. I use it to entertain myself for a while, but I would be very happy if it just fixed the basic display bugs, transparency rendering order, and basic behaviors like the ones we mentioned. In the same way I do not expect it to be like Unreal, Unity or GoDot (Godot Niiiice engine and platform develop, very similar to coppercube) Apart from everything, I already solved by making the geometry in another way, obviously it is not the idea but for the moment it works for a model, the final experiment I will have to do with GDT[/quote]
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