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Is it possible make one skeleton for multiple models?
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[quote][b][/b] wrote: I solved it myself *grin* Unreal [url]https://oleksandrsovenko.com/CopperLicht/screenshots/animations.png[/url] Why it was very important for me. Right now a character with 10 animations has size around 900 kb. If I want to add 20 characters (different types, but I have same skeleton for all) then I need to make these 10 animations for each character and I will have size around 18mb. a character without animations has size around 300kb, so I have right now a character with 900kb and 19 characters with 300kb (approximately) and total I have 0.9mb + (19*0.3mb) = 6.6 mb *smile* So now I can create any character dynamically and assign animations for this created character[/quote]
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