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Would this be efficient?
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[quote][b]j9907[/b] wrote: So I was thinking: Would it be more efficient on resources if I split the levels up by objects and packed the textures for them into one image, and then cloned them as static animated meshes? Would it retain collision or would this not work? I'm wanting to eek out as much graphical power out of CC as I can :) Sorry for so many posts! haha[/quote]
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