≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Texture upscaler - Gigapixel AI
Posted by:
(you are not logged in)
Enter the missing letter in: "Intern?tional"
(you are not logged in)
Text:
[quote][b]Robo[/b] wrote: My last video showed some fps for different texture sizes - even 1.5GB and had a small droip of like 7 frames per second - well worth in my view for very high texture resolutions. No, CC can handle high texture sizes now since becoming 64 bit - its not just Unreal and other engiones at all that can handle this...definately not. If your still playing around with 32 bit then yes is quite limited. I have even added 2 x 8k textures and still runs ok....this is the higher level texctures for my game will be able to run at. If your running and old laptop or potato pc then I will have medium and low texture sizes to choose from instead. I have regularly used 4k textures x 10 or so and runs just fine. Depends on your graphics card memory of course. Note: 8k textures = 4 x 4k textures and 4k textures = 4 x 2k textures.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact