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Why buy studio edition?
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: @VP, you made it more clear thanks, I have also posted the video here that show how to compile the game with the C++ source code. the C++ source code will be in plaint text and is well commented but for non coder and a person like me who is new to C++, it is elvish language, I am trying to figure out stuff that has been written in there. In the video I also showcased the "ccbSetMousePos" API that I have created to translate the mouse position, I also have created some other API's, that might help in the animation part of the model. Like getting the current animation frame that is playing on the animated mesh, So that we can execute the actions on a more precise animation, like give damage on the last frame of the "kick" animation, and create a pause for the animated mesh in whatever frame it is and possibilities are many more. Why I am interested in extending the Javascript API, because not everybody is comfortable with C++, but many people here are skilled in javascript and if there will be more API commands available for the javascript API, then I believe they can bring more extensions and upgrades, without having the need to update the engine. That way the development of CC will get a boost and it will attract more users. Here is the link to the YouTube video, My english is broken I hope you understand the things that I have been talking in the video. [URL]https://youtu.be/PtLlcquFBx0[/url][/quote]
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