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DirectX vs OPenGL
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[quote][b]Robo[/b] wrote: Thanks for your comments 'Aiming_bullets' and wasnt aware of just how decent some other forum members are to say that - cheers 'just_in_case' for that. The dust effect is very simple really - nothing new, ok the assets I used to create that and any sound effects I have of course are only for my game and will go along when I sell it (sound effects alone there are hundreds) - but the process to do that isn't proprietary and can be shared no problem. - at least many things...(ie my inventory system is highly complex and for my game only) so "just_in_case' and other - feel free to share your version of it no problem like solar eclipse....the saying is "copying is the highest form of flattery" so go ahead... The physics and drag n drop or throw with Physics has been also made by 'smnmhmdy' so more the merrier that make stuff. If you want to create your walking terrain sounds behavior for free - go ahead...I have no issues with it as I was there first (hah). My game wont be ready for 1-2 years I am afraid as I am slow at working on it...in the meantime make your own versions of whatever you like..[/quote]
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