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Two independent Material UV maps?
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Enter the missing letter in: "Internat?onal"
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[quote][b]Robo[/b] wrote: If its only texture scaling difference then you can do this in CC but have to separate out ploygons, attach back as child at 0,0,0 then rescale and then combine back into original mesh. Another method probably easier is just export into CC in sections with its own scaling and then combine together in CC...havent tried this myself but might work..[/quote]
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