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Fast-track terrain
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Enter the missing letter in: "Internationa?"
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[quote][b]Robo[/b] wrote: I found using pre-textured 3d mesh a much quicker and better approach than using CC terrains and texturing it yourself. More sophisticated engines use heatmaps, weightmaps and splatmaps to pre-configure where each texture goes, making texturing easy and look good - CopperCube has none of that so just go with pre-textured mesh IMO and get great results quickly and easily: sample exe: http://lasttrump.net/Downloads/Suila_grand.7z This particular sample has a texture size (8k upscaled from 4k with enhance) insufficient for really large terrian - ie to more correctly match the player dimensions, but looks good anyways...[/quote]
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