≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Introduction to HLSL Shaders.
Posted by:
(you are not logged in)
Enter the missing letter in: "?nternational"
(you are not logged in)
Text:
[quote][b][/b] wrote: Yeah , I do rember pmax sharing some cool shaders like x-ray and toon shading. And it was already planned by me to include the vertex.text and fragment.txt method in my next video in which i will be showing how to convert shaders into actions. So am already aware about that method. @P-max also had created some cool javascript snippets command if i remember correctly. His programming skills are really good. He once mentioned his github repo if my memory is correct you might find some more usefull stuff there if you checkout. He still sometime appears on the forums as well. I will take a look into "render monkey" when I get time. Right now am working with lights in shaders. Am still learning and sharing videos on the basis of what i have acheived so far in shaders and am really fascinated by the subject. Shadera has become my favourite in game developing. I do have more ideas for coppercube which were left written in my diaries for year and this year i will try to execute them, i was having health issues previously but am recovering much faster so hopefully this year will be a good year for me to execute my ideas with coppercube.😇 Will see what i can brought to the community 😇[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact