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Thirdperson Camera and Player Controller + Download
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[quote][b][/b] wrote: Thank you very much for looking into this! I knew it must have had to do with the model. Maybe it is because i assigned motions from various sources to the model. I mostly use the Mixamo motions but this particular model had mixed motions with probably mixed pivot points. I hope i can fix it by using Mixamo animations only because i am unable to edit those motions with BVHacker. I guess it can also be done with blender but my knowledge on blender only goes this far as creating lowpoly models with Makehuman. Im going to try some more toning. Thanks again. quote: You can easily fix this by centering your animated model's pivot point and set the relative position of the character's collider 'x' and 'z' values to 0 I assume you mean i have to do this in blender right? :( I just figured Mixamo IS the problem:( damn! Another option is to use the Carnegie Melon University MOCAP database i have download. There are some soccer moves in it. With BVHacker i can adjust the MOCAP files myself.[/quote]
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