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Thirdperson Camera and Player Controller + Download
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[quote][b][/b] wrote: Hi all, I tried the latest version of Thirdperson Camera and Player Controller 1.8 and i like it much! 1 problem: I am unable to make a good collision event with other objects while using the physics engine. I tried about any setting, Tried to attatch a node to animated joint but without good results. I get a collision every now and then but it is far from accurate. I remember years ago i got this collision working great but im missing something and i cannot remember what it was. Can anyone tell me the correct way to set up collision with this camera behavior? -attatch cube to node didnt work -i definetly checked if the object had ''moved by physics engine' enabled -character is also set to collide -tried to disable character collision and use only the cube without result I feel like i tried any option about now. My problem is easy to replicate: download Thirdperson Camera and Player Controller 1.8, add a sphere to the demo and see if it behaves like it should on collision. It does not unfortunatly small update: I set the Thirdperson Camera and Player Controller 1.8 behaviour to a simple cube and the collision wit object like a ball work fine. Then when i try to attatch my animated character it shows up in weird locations. Is it possible to fix this? If yes a huge Coppercube issue will be fixed![/quote]
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