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Thirdperson Camera and Player Controller + Download
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[quote][b][/b] wrote: Hello everybody, I uploaded a new CCB file ("SM Thirdperson Controller Physics simulation Test.ccb") in the shared folder mentioned in my previous comment. I didn't use the special variable "colsmalldistance". I tried it with low values as mentioned by Just_in_case (Vazahat), but I couldn't see any improvement in the player's collision. I created a new textured mesh "stairs_a.fbx" with my modeler MetaSequoia (the mesh is included in the shared folder) and I placed it in the original demo scene created by Smn Mhmdy. That CCB file is a copy of the demo version 1.2 provided by Smn Mhmdy, but I adjusted the value of a few variables (Scene-Gravity, Man-walk-Speed, Man-walk-animation-fps, Man-collision-size) for the purpose of compatibility with the mode "Physics simulation". I think that the normals of the mesh "stairs" that Smn Mhmdy used for his demo could be wrong on some vertices. A correct outwards orientation of the normals is required for the physics simulation. :-)[/quote]
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