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Merging Ccb files
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[quote][b]rolevix[/b] wrote: Hello, Niko! For now we can open some ccb files from compiled game via ccbSwitchToCCBFile. But if we can merge it in game process, it will give us so many modding features! For example: We have game exe with scene with player and items and other ccb file with map and objects. That means we can load third party maps via JS and play it. Its like scene import in editor, but in full compiled game! Collosal features for sandbox games! Sorry for translation, i have connection problems and cant use google translate for unknown reasons...[/quote]
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