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Import Animation and Static objects via scripts
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[quote][b][/b] wrote: You don't have to do them manually just import all your animations into blender and then save them as actions. once you got all your animations as actions in blender. Now simply export the animated model as .fbx and now import that animated model into coppercube and it will automatically have all the animation as different individual animations. No need to create animation set manually in coppercube. Hope that helps.*holy*[/quote]
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