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Some sounds play high pitched/high frequency/as artifacts
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Enter the missing letter in: "Internationa?"
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[quote][b]Toby[/b] wrote: Kind of hard to describe, but about half of my sounds play that way with irrKlang. I tried using ESOD_WIN_MM when creating and I tried manually setting the playback speed to 0.0 and then 1.0 but neither helped. I've also tried preloading the culprit sounds. Everything either repeats indefinitely or goes completely quiet when I create with ESEO_LOAD_PLUGINS. It seems to happen to shorter impacts sounds (a few seconds long) since music and voices play just fine. I'm using c++ win32. Thanks in advance![/quote]
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