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Some features that I believe would be great
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[quote][b][/b] wrote: Agreed, but I think a whole new renderer based on either D3D11 or Vulkan which can use point-lights to cast shadows (like Unreal Engine 4 does) would be better than working on the lightmapper. I think, to future proof this application, the following should be done: 1. New renderer with PBR 2. 64 bit version 3. More up-to-date JavaScript API. I heard this uses ES5. Maybe change it to ES6! 4. Extend the VR feature so it can use more headsets than the DK1 and 2 development sets... I think the lightmapper should just be discarded completely and stripped out of the application's code, along with any crap / legacy stuff which is no longer in use. This application isn't bloated by any means, but I'm sure lots of gunk is in the code![/quote]
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