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Lightmaps & dynamic lights combined :)
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[quote][b][/b] wrote: @j9907 Just tried it, it's actually working, never had that idea :) It's, unfortunately for me , not working in WebGL which is my main (and only) target, but it would be extremely useful for some future project. My lightmap+dynamic lights are also not functioning as they should in WebGL. The lights are noticeable only when you place about 4 of them in the same place :) I guess these methods are only usable for Desktop builds. @astronomical Cheers! Well it's not really anything new, when you break it down it's just lightmapping in Blender & exporting the model in B3D format. The B3D exporter that worked for me: [url]http://www.rtsoft.com/forums/showthread.php?7509-Blender-B3D-2-6x-Export-script[/url] Blender version I'm using (2.79): [url]http://download.blender.org/release[/url] Short video I made that goes through basic lightmapping process in Blender: [url]https://www.newgrounds.com/dump/download/196459a848a27aa8f4af5854a4801920[/url] After that you just need to clone the B3D model in CC, apply a transparent image as a texture/textures on the cloned model (you can use the one I applied in ccb file) & put dynamic lights where you want them. ...maybe I'll still do that video on YT, I guess entire process from 0 to 100 would actually be more helpful.[/quote]
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