≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Automatic pointlight placement
Posted by:
(you are not logged in)
Enter the missing letter in: "?nternational"
(you are not logged in)
Text:
[quote][b][/b] wrote: Well that and I'm sure making a DX11 renderer will take a considerable amount of work. You're presumably refactoring the entire application to allow such a large feature since, well, DX8, 9, OpenGL, and then software were all in CC since version 1 and aside from improvements to those 4, it hasn't seen any new ones since then. Not to mention I'm sure you'll have to change a lot of stuff internally and update it so it can take advantage of newer stuff that DX11 introduced. When you say "in the next or the release after that", do you mean the next point release, or do you mean the next major release (CopperCube 7 in this case)? I hope one of the future point releases will introduce support for more VR devices since I'm not keen on the idea of buying an expensive out of date Oculus development headset just to do VR-related stuff :) No pressure though.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact