≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Not Move To x ;)
Posted by:
(you are not logged in)
Enter the missing letter in: "Internatio?al"
(you are not logged in)
Text:
[quote][b]3dnoob[/b] wrote: I need some good tips to determine if a fixed distance is a collision. Example: My player moves by keyboard through the game world. If a distance is smaller (x) to the left or to the right or up or down, it should be used as a trigger. (the player must not move in this direction.) So if you are in a hallway and there is a wall to the left and right, it is pointless to move in that direction. ..... How can I query the scene object at a determined position in the 3d scene? How do I get the ID of the objects around a specified position from the player? ...... Does anyone have any programming tips?[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact