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single pass lightmaps+dynamic
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Enter the missing letter in: "Int?rnational"
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[quote][b]Coppernoob[/b] wrote: yeah check the lighting box in irrEdit properties Leave lighting on static or none in the usual properties , turning on dynamic will delete the lightmaps. Not sure why it would work for me and not anyone else. Seems to be working with point lights and directional here just fine other than its not as bright as using double geometry. Sam.[/quote]
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