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ActionOnHit VS Action On Enemy Taking Damage...
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[quote][b][/b] wrote: @beanshapedboat, it seems that your AI is using same name tags, make sure to define different name tags, and attack actors with tags if you are using multiple AI's. and the general name of the AI is also unique. However the behavior works correctly. The action to trigger the hit works just fine regardless of the collision and bullet hit. It will only execute the action only if the specific enemy or AI get hit by the bullet. Here is a sample demo file that updates the health of the AI on a overlay each time the AI gets damage or hit by the bullet. You can try shooting at different object but the overlay will only gets updated if you shoot the AI only. So the action on hit works fine. Download the demo from here. [url]https://cdn.discordapp.com/attachments/745154004425768992/1095715016281428008/AI_action_on_hit_test.ccb[/url][/quote]
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