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ActionOnHit VS Action On Enemy Taking Damage...
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Enter the missing letter in: "Internati?nal"
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[quote][b][/b] wrote: [quote][b][/b] wrote: Bullet will hit anything in your game so this logic is correct. So it will perform action if it hits something. AI behaviour has action on hit also..this is what you need. For player set it "this is the player" instead of "random patrol"[/quote] Right, but it triggers the logic when the AI collides with anything as opposed to just a single bullet. What I'm ultimately saying is that the logic is too broad and needs to be specific to taking damage as opposed to collision[/quote]
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