≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Read binary files in CopperCube bin2cc released
Posted by:
(you are not logged in)
Enter the missing letter in: "Interna?ional"
(you are not logged in)
Text:
[quote][b][/b] wrote: You can also do that directly in javascript by writing functions for it. if you want, that is how CopperCraft by @SmnMhmdy is made up of, it uses dual encryption, that way it is much safer. First encrypt it with hex or something else and then encrypt that hex data with something else, and then on game loading you can decrypt the data based on your encryption. It makes it hard to guess how the data is encrypted. You can see the coppercraft "world.chunk" files it has the encrypted data , also the encrypted data has less text amd can be used by the same ccbReadFile command. and then can be decrypted into normal strings. I own the source of Coppercraft, and I am thinking of releasing an extension from it that will do the encryption and decryption of the data, under the name of @SmnMhmdy, however it is nothing big but still requires a bit of understanding of how hex and other data works. Also, I think it is fast as well, However I didn't tried Sakura's tool yet. So don't know how efficient it is, But if it's working for you guys then why not use it. Even though I advice you to compile the C code yourself with visual studio, and then use it, you can create a simple console app that takes the file as a path and then generates the .ccbin file that way you can also learn how to setup some codes and apps by yourself.[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact