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Engine improvements
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[quote][b][/b] wrote: @VP, You won't get the source code of the Coppercube editor part, so unfortunately much of the stuff won't be editable or improved. some of them are possible, like adding custom attributes to the nodes, and custom extensions. custom scene nodes as well are possible. and many more. What @Robo and I had done is we are utilizing already existing code to create new API commands, that are not exposed to the Javascript API. maybe tomorrow @Robbo is going to post a video on how to edit the files and all. I already have a video on how to compile the C++ source code using visual studio, but I am also planning to create a video on how to edit files and all those stuff.[/quote]
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