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FBX Animation file import bug
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[quote][b][/b] wrote: Hello there @John, Hope you are doing great, FBX file formats work great, if you are using blender to export your model, then I suggest you change the[b] path mode[/b] in your export setting to [b]"Copy"[/b] and then click the icon near it to embed the textures into the FBX file itself, when importing in CopperCube it will then generate a folder named same as the modelname.fbm, it will contain all the textures. if the textures don't pre-applied to the model in CC when you import them, then you can manually apply them to the model. Also, there can be other reasons too if your model is not showing textures correctly. You can watch my video tutorial on YouTube. [URL]https://www.youtube.com/watch?v=82naRJoxYqM[/url] hope that helps *holy*[/quote]
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