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CopperCube PBR Materials Test
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[quote][b][/b] wrote: Another, test on a Pokeball, I don't know if an emission map is needed as the Current post-effects for glow or bloom will go with all the pixels on the screen and the emission map will not have that much effect. But I already have added code for emission as well. Video showcase of the shader on YouTube.[URL]https://youtu.be/47Sr98I4vD8[/url] some Screenshots [img]https://cdn.discordapp.com/attachments/745154004425768992/973237899174739988/unknown.png[/img][/quote]
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