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Script Editor
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[quote][b]csp-games[/b] wrote: Hi Niko, I guess I don't have to mention that I like the copperlicht engine. But there's one thing that really turns out to be a bottle neck in the development speed available, and that is the little embed text editor for the special-execute Javascript action. Sure it's ok to add tiny scripts, one liners etc. However, if a guy like me once comprehends the power of CopperCube using scripts, particularly to init the game "before first drawing" and also set up an onFrameEvent thread for the whole game logic, things are really gaining momentum - if there wasn't this bottleneck of having to open this tiny editor with 4 clicks, scale it to readability and visually search for the line (over and over again) I want to edit - which becomes increasingly difficult with code length. Now here's my suggestion: make it a choice to use either this embed editor, or just a path to a script file one can have open in notepad permanently, and to apply changes one only has to hit ctrl-s. Notepad has Find and Replace, which is missing in the embed editor as well, and allows to set font and font size (old as I am comas and dots often are all the same to me). Or I guess it could also use Notepad++ with syntax highlighting etc. The look alone would be much better, but certainly also the efficacy for coders. So, I rarely make feature requests, but this simple yet effective one I make.[/quote]
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