IrrKlang.NET

ISoundEngine.SetListenerPositionMethod(Vector3D, Vector3D, Vector3D, Vector3D)

Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.

[VisualBasic]
OverloadsPublicSubSetListenerPosition( _
ByVal posAsVector3D,_
ByVal lookdirAsVector3D,_
ByVal velPerSecondAsVector3D,_
ByVal upVectorAsVector3D_
)
[C#]
publicvoidSetListenerPosition(
Vector3Dpos,
Vector3Dlookdir,
Vector3DvelPerSecond,
Vector3DupVector
);

See Also

ISoundEngine Class | IrrKlang Namespace | ISoundEngine.SetListenerPosition Overload List