Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.
Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.
public void SetListenerPosition(Vector3D,Vector3D);
Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.
public void SetListenerPosition(Vector3D,Vector3D,Vector3D,Vector3D);
Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.
public void SetListenerPosition(float,float,float,float,float,float);
Sets the current listener 3d position. This method is being called by the scene manager automaticly if you are using one, so you might want to ignore this.
public void SetListenerPosition(float,float,float,float,float,float,float,float,float,float,float,float);
ISoundEngine Class | IrrKlang Namespace