Ambiera Forum

Discussions, Help and Support.

Ambiera Forum > CopperCube > Help with CopperCube
dialogues between characters

babis
Registered User
Quote
2017-02-05 18:46:35

Hello,
how can my characters have dialogue boxes up to their heads so as they are having a conversation?
So, how can i have tex ppearing in my scene.
Sorry for my English!
Thank you


ishmaru
Registered User
Quote
2017-02-05 20:21:47

The 2D overlay node allows you to add text to the game, and you can even change the text using the "Change 2D overlay text" to switch out the text.

You can add the text you want to display, turn off visibility, and make it visible when you want to start the dialogue, weather is keypress, or timer, or proximity to another node.


babis
Registered User
Quote
2017-02-05 22:51:03

Thank you very much!
But is there any way i can, lets say, attach the 2d overlay text with one of my characters?
So when he moves, the text moves too.


zackalexei
Registered User
Quote
2017-02-06 02:31:35

Hey.babis
i usually use Billiboard for that
that should work


54newstar
Registered User
Quote
2017-02-06 02:52:15

here is a basic one.

Go over to the guy in the red shirt, its variable based.

http://www.mediafire.com/file/l95lb10bq6gen5f/game.ccb


babis
Registered User
Quote
2017-02-06 17:45:01

Thank you all,
i' ii have a try!


zackalexei
Registered User
Quote
2017-02-07 11:07:11

Hey.Just do this

1.Insert a Vertical Billiboard
2.Attach node to animate joint,give it to your character Head,its for:if the player is moved the Billiboard move to
3.insert dialogue image to the billiboard



Create reply:


Posted by: (you are not logged in)


Enter the missing letter in: "Intern?tional" (you are not logged in)


Text:

 

  

Possible Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Image [img]http://www.example.com/image.jpg[/img]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons


   






Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact