Ambiera ForumDiscussions, Help and Support. |
|
[ 1 2 ] Page 2 of 2 |
|
|||||
|
would LOVE a FBX importer! Iclone to Coppercube with no messing around would be great! Actually since I have UU3D is it not realy important for me more. My iClone xchange UU3D CC Pipeline works already perfect. |
||||
|
Does someone can send me a valdid 3D model in .u3d format ? I need to know if it a SW's problem or not : annu01@free.fr |
||||
|
Does someone can send me a valdid 3D model in .u3d format ? I think The most CAD are Nurbs Modeller it would not realy help to know that an unwraped Modell from a Polygon Modeller works I have read there is a free obj converter, and I have read, meshlab convert STLs and VRMLs into other formats. In the SW Premiumversion is a Option called scan to.. that converted and exportet, too Maybe you should looking for help in the SW Forum https://forum.solidworks.com/ind... |
||||
|
Finally I unstalled autodesk inventor that can import s.work format. Inventor build a .ipt file and 3dsmax import it. problem: .obj built by 3dsmax are not (surprisingly) well rode by CC. Niko what .ovj nodel should I take ? maya, rhino, autocad ? |
||||
|
Maya is usually the best choice IMO, since .obj originated from there. |
||||
|
falcon12 wrote: I'm trying to import meshes from SolidWork (SW). SW allows u3d but not coppercube. Does someone knows a (clean) method to translate u3d format into something coppercube accept ? (.obj or .3ds, for example). Regards Falcon. I think OP is confusing "Unwrap U3D" with "Universal 3D". They both have the same file format extension, .U3D, but they are not the same file format. SolidWorks support "Universal 3D" files only. |
||||
|
should have mentioned this earlier - SimLab3D does U3D conversions quite well. http://www.simlab-soft.com/ If you would like me to try an export, email peter at dreamcutter.com |
||||
|
wrote: Not 100% sure but the latest ViaCad by punch cad may help you. It is currently on sale for $100 via SmithMicro. It normally costs around $270. I am also happy to test the object for you if needed. I would LOVE a FBX importer! Iclone to Coppercube with no messing around would be great! I too would love any iclone format FBX to CopperCube, the same goes for lipsynching, can this be sup[orted from current CC FBX capability?? Is there any plans to add lipsynching audio, or some type of auto lipsynch function if your character has the proper facial rigging. Being able to support morph targets would be nice as well, some apps support those in FBX others don't. |
[ 1 2 ] Page 2 of 2 |
|