john123 Registered User |
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2023-10-22 07:31:14 |
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I was looking at a map made in CryEngine, this one:
https://www.youtube.com/watch?v=3yyCGetFZqM
And I thought, if I try to do something like this in CopperCube, with meshes with fewer polygons and lower resolution textures, and still without effects, it will at least use twice as much RAM and it will still be slow.
I think CC should have better scalability, but I don't think this will be easy to achieve. I also think that the default Properties settings window and the Irredit/Irrlitch window should be unified, why two different windows? Perhaps an easy mode button and a full mode button in this same window would be more effective.
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