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My features request list :

john123
Registered User
Quote
2023-09-24 03:13:30

- A general list of all variables used in a scene/project, and common variables, similar to what RPG Maker has.

- More behaviors similar to RPG Maker, but general (it's not about making RPGs). More behaviours and events scripts by default, and each one need more features, the default ones are excessive basic/weak/limited, nearly killing the user friendly approach.

- Each behavior and event be in script form instead of being "hardcoded" in the engine like the default ones, so it can be attached to a prefab when you create one prefab, Unity do that, I think, also coders could learn from them too.

- Stack behaviors in a floating windows similar to RPG Maker.

- A better tree generator, the default is not that good, or better configured, bad results by default.

- Same thing for the terrain generator.

- A basic texture painter, useful for editing and creating textures in conjunction with an external program like Gimp or Inkscape.

- CopperCube need more and better quality assets and textures by default (without being heavy and demanding on graphics), I know they're available for download on the CopperCube website, why don't they come as default too?

- Better and improved UV Map tool, so you don't need to rely on external tools (I use LithUnwrap and UV Mapper Classic), need at least Planar, Box, Cilinder, Sphere, and YXZ directions, and you could move and position and scale individual vertices/points triangles, etc. Fragmotion have a very simple but very good one UV Mapping tool, as example.


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