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On-line Game with CopperCube Engine and MySQL
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[quote][b]Zoo[/b] wrote: I was just about to release my multiplayer made with perl and mysql... I even made a video for it... But the problem that I had was that I was getting about 3 seconds delay... Is that why you used sprites instead of 3D models? In my version you can choose avatars and enemies have different guns... I am trying to see whether that is possible with your version but it does not seem so...The player is always cloned and you can't select a server... Hmmm.. Excellent job in any event, I am going to see how I can modify your code[/quote]
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