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Sci-Fi Trooper 098

coa
Registered User
Quote
2022-02-04 17:43:06

Hello i made this game I call Sci-Fi Trooper 098

game info:

Challenge yourself to survive and score for as long as you can by eliminating hostile Alien Lifeforms that are located in a space station somewhere in space.

Download link
http://coasite.itch.io/scifitroo...

Feedback welcome

🔎︎



coa
Guest
Quote
2022-02-09 17:09:50

I added animated wall screens to to the game hope you like it.


csp-games
Guest
Quote
2022-02-10 11:29:28

Looks good! Are you planning to add lightmapping to the building?


coa
Guest
Quote
2022-02-10 16:11:34

I dont think so not planing to add lightmapping to this game


coa
Registered User
Quote
2022-02-10 19:44:54

i started trying to add lightmapping to the game after thinking about your comment I have also though about this before ..but it did not work well the wall texture had dark spots here and there. so i used dynamic lights instead
thanks for your feedback.


csp-games
Guest
Quote
2022-02-11 04:02:27

Yeah even the best lightmappers sometimes make glitches. I remember I sometimes just covered them with some other mesh ^^

Lightmapping renders faster than dynamic. Generally I would use low range point lights, so some areas are dark and some are lit brightly. Then use ambient light in the scene settings to define how dark the darkness really gets. But that's just my style for indoor geometry. You can also use an external lightmapper BTW and then import the level mesh with lightmaps.

But you can also try something completely different, like everything glowing and colorful for example. Most important is to be guided by your will.


coa
Registered User
Quote
2022-02-11 13:08:49

I found out what was wrong and added light mapping thanks to your suggestion


csp-games
Guest
Quote
2022-02-11 20:02:13

I like it. Depth perception is much better. Now that there are lights, you also must add actual lightbulbs or something :)

Maybe just a shiny star on a billboard in additional blending mode. I'd probably try to combine a mesh of some sort of future light source device and the shiny star on a billboard.
Something like this:
https://opengameart.org/content/...


coa
Registered User
Quote
2022-02-12 06:45:55

yes i added white sphere for light source quickly after i did the light mapping


coa
Registered User
Quote
2022-02-12 07:44:09

I swittched to dynamic lights because i wanted to have moving lights.


coa
Guest
Quote
2022-02-12 17:37:41

added a small but important feature projectile lights. to sci-fi hunter 098


csp-games
Guest
Quote
2022-02-12 22:50:30

Projectile lights sounds amazing.


coa
Registered User
Quote
2022-02-13 09:32:06

yes i remember seeing them first in quake,, really impressive


coa
Registered User
Quote
2022-02-14 15:58:12

update on Sci-Fi Trooper 098
Added new opposite force type... screenshot in the first post


andgameplay
Registered User
Quote
2022-02-15 14:03:24

I like your games coa! they are very good!


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