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Object Rotation Defaults to Up Vector HTML

Registered User
2022-01-17 05:05:14

Using CopperCube version 6.5.1

When I have my camera click on an object, I set the camera to rotate by rotation set to 0,0,0 and animate rotated checked. When I publish to windows exe, the result is as desired. When I publish to html, irrespective of how I set the rotation, the camera always faces "up".

Any ideas why it works as expected in Windows EXE but behaves incorrectly in HTML output?

Thank you in advance for your help.

2022-01-17 13:32:31

I don't use WebGL that much, but if the default rotation behavior is not working for you then you can script something for camera rotation by changing the position of the camera target.

Registered User
2022-01-17 14:13:11

Thank you just_in_case. I’ll look into your suggestion.

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