Ambiera ForumDiscussions, Help and Support. |
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The Steam version of CopperCube 6 Pro has broken transparency in that 2D overlays do not work correctly and make the background 3d mesh change tranparency order - the free version does not do this - Niko, please fix this. Note - it only happens within the game running, not in the editor.... |
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To my knowledge, this only played up with the new update of 6.5 |
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This can be your 3D mesh materials, not the issue with pro or free version. Try using no alpha blending for the transparent textures of your 3D mesh. It might fix the transparency issue. |
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Sorry, its actually the post effect causing the problem - 100% confirmed that now. This is with blur as well as vignette. When I only run post effects by themselves, it causes the issue.... I havent yet reverted back the steam Pro version I bought to an older vesion but will have to try that... 2D overlays work as expected in both free and Pro versions (once I deleted an old 2d overlay from years ago and redid it - was separate issue). |
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Cannot revert back to previous Steam version of Pro and found that I found using Anti Alias in the publishing settings stuffs up the transparency order when using post processing.... now distant objects are more blocky looking... |
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Anti-aliasing and post effects can't work together, so yeah the issue can be expected. |
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