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Rendering Engine

nassiic
Registered User
Quote
2021-12-08 23:47:47

I'm curious, what rendering engine does CopperCube use? And also what other libraries are used to make CopperCube work?
I do know that irrKlang is one of them.


Guest
Guest
Quote
2021-12-09 00:25:08

You’ll find list of licenses here https://www.ambiera.com/coppercu...

Essentially based on IrrLicht, Bullet for physics, also, Assimp exists. WxWidgets for the UI.


Guest
Guest
Quote
2021-12-09 00:30:53

Oops, forgot to tell you the rendering side. DirectX 9 and OpenGL is the answer.


nassiic
Registered User
Quote
2021-12-09 02:47:15

Thanks!


just_in_case
Moderator
Quote
2021-12-10 04:15:06

Current version of Coppercube uses DX9, and openGL and a DX11 rendering engine not available for public, previous version also had DX8 and software rendering support.

As you are already aware about the irrklang audio library, Coppercube uses, Irrlicht engine founded by the same Developer our beloved @Niko, Bullet engine for physics library, Spidermonkey for javascript, Wxwidgets for GUI, In the previous version, there was support for Actionscript as well for creating flash(.swf) games and it also has cURL library.


forloops
Registered User
Quote
2022-01-10 13:13:07

Would it be against the law if someone were to create a game using coppercube and gameguru together by using the command line interface in coppercube???


forloops
Registered User
Quote
2022-01-10 13:41:43

I want to create and publish a game with space combat levels in CC and FPS style areas with GG...


forloops
Registered User
Quote
2022-01-10 17:37:14

Forgive me but I meant to add that I own Coppercube Pro and Gameguru...


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