Ambiera ForumDiscussions, Help and Support. |
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Quick question, any chance of adding Gltf/Glb format support in the future? Glb in particular seems much better than fbx and obj for static objects (open source format, much smaller file sizes, faster loading, single file with full scene and embedded textures)... Example file https://drive.google.com/file/d/... Info https://www.khronos.org/gltf/ Thank you. |
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I looked into this and saw that the standard is still in development. But is a nice and fast compact way of loading assets. |
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I also came along this it maybe it is helpfull: Single-file/stb-style C glTF loader and writer Used in: bgfx, Filament, gltfpack, raylib, Unigine, and more! https://opensourcelibs.com/lib/cgltf its a c library |
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Seria muito bom |
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It would be great for coppercube to import this format. Even why some engines are betting heavily. Niko has been working on this for a while now, but very slowly. Coppercube has the potential when rendering gltf scenes to generate graphics that resemble other engines In my tests, the best import format that maintains all the characteristics is DEA Colada, a file format from Kronus, the same one that develops gltf, that is, halfway there. |
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