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Gltf support

veganpete
Registered User
Quote
2021-10-29 13:09:04

Quick question, any chance of adding Gltf/Glb format support in the future?

Glb in particular seems much better than fbx and obj for static objects (open source format, much smaller file sizes, faster loading, single file with full scene and embedded textures)...

Example file
https://drive.google.com/file/d/...

Info
https://www.khronos.org/gltf/

Thank you.


DouweDabbe
Guest
Quote
2021-11-01 00:34:03

I looked into this and saw that the standard is still in development.
But is a nice and fast compact way of loading assets.


DouweDabbe
Guest
Quote
2021-12-18 02:19:39

I also came along this it maybe it is helpfull:


Single-file/stb-style C glTF loader and writer

Used in: bgfx, Filament, gltfpack, raylib, Unigine, and more!

https://opensourcelibs.com/lib/cgltf

its a c library


josevaldo
Registered User
Quote
2025-01-02 00:48:00

Seria muito bom


josevaldo
Registered User
Quote
2025-01-02 00:52:53

It would be great for coppercube to import this format. Even why some engines are betting heavily.

Niko has been working on this for a while now, but very slowly.

Coppercube has the potential when rendering gltf scenes to generate graphics that resemble other engines

In my tests, the best import format that maintains all the characteristics is DEA Colada, a file format from Kronus, the same one that develops gltf, that is, halfway there.


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